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ISBN 9781441104489
DDC 777
Tác giả CN Ng, Jenna
Nhan đề Understanding machinima : essays on filmmaking in virtual worlds / Jenna Ng
Thông tin xuất bản New York : Bloomsbury Academic, 2013.
Mô tả vật lý xxvii, 265 pages. ; 24 cm
Tóm tắt In this groundbreaking collection, Dr. Jenna Ng brings together academics and award-winning artists and machinima makers to explore the fascinating combination of cinema, animation and games in machinima (the use of computer game engines to produce animated films in cost- and time-efficient ways). Book-ended by a preface by Henry Lowood (curator for history of science and technology collections at Stanford University) and an interview with Isabelle Arvers (machinima artist, trainer, critic, and curator), the collection features wide-ranging discussions addressing machinima not only from diverse theoretical perspectives, but also in its many dimensions as game art, First Nations media art, documentary, and pedagogical tool. Making use of interactive multimedia to enhance the text, each chapter features a QR code which leads to a mobile website cross-referencing with its print text, integrating digital and print content while also taking into account the portability of digital devices in resonance with machinima's mobile digital forms. Exploring the many dimensions of machinima production and reception, Understanding Machinima extends machinima's critical scholarship and debate, underscoring the exciting potential of this emerging media form.
Thuật ngữ chủ đề Digital cinematography
Thuật ngữ chủ đề Machinima films
Địa chỉ Thư Viện Đại học Nguyễn Tất Thành
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100 |aNg, Jenna
245 |aUnderstanding machinima : |bessays on filmmaking in virtual worlds / |cJenna Ng
260 |aNew York : |bBloomsbury Academic, |c2013.
300 |axxvii, 265 pages. ; |c24 cm
520 |aIn this groundbreaking collection, Dr. Jenna Ng brings together academics and award-winning artists and machinima makers to explore the fascinating combination of cinema, animation and games in machinima (the use of computer game engines to produce animated films in cost- and time-efficient ways). Book-ended by a preface by Henry Lowood (curator for history of science and technology collections at Stanford University) and an interview with Isabelle Arvers (machinima artist, trainer, critic, and curator), the collection features wide-ranging discussions addressing machinima not only from diverse theoretical perspectives, but also in its many dimensions as game art, First Nations media art, documentary, and pedagogical tool. Making use of interactive multimedia to enhance the text, each chapter features a QR code which leads to a mobile website cross-referencing with its print text, integrating digital and print content while also taking into account the portability of digital devices in resonance with machinima's mobile digital forms. Exploring the many dimensions of machinima production and reception, Understanding Machinima extends machinima's critical scholarship and debate, underscoring the exciting potential of this emerging media form.
541 |aMua
650 |aDigital cinematography
650 |aMachinima films
852 |aThư Viện Đại học Nguyễn Tất Thành
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