Programming PHP : creating dynamic web pages / Kevin Tatroe, Peter MacIntyre
Đầu mục:0
Tài liệu số:1Why is PHP the most widely used programming language on the web? This updated edition teaches everything you need to know to create effective web applications using the latest features in PHP 7.4. You'll start with the big picture and then dive into language syntax, programming techniques, and other details, using examples that illustrate both correct usage and common idioms. If you have a working knowledge of HTML, authors Kevin Tatroe and Peter MacIntyre provide many style tips and practical programming advice in a clear and concise manner to help you become a top-notch PHP programmer
Customer relationship management : concepts and technologies / Francis Buttle, Stan Maklan
Đầu mục:0
Tài liệu số:1Customer Relationship Management, Fourth Edition, is a much-anticipated update of a bestselling textbook, including substantial revisions to bring its coverage up to date with the very latest in CRM practice. The book introduces the concept of CRM, explains its benefits, how and why it can be used, the technologies that are deployed, and how to implement it, providing you with a guide to every aspect of CRM in your business or your studies. Both theoretically sound and managerially relevant, the book draws on academic and independent research from a wide range of disciplines including IS, HR, project management, finance, strategy and more. Buttle and Maklan, clearly and without jargon, explain how CRM can be used throughout the customer life cycle stages of customer acquisition, retention and development. The book is illustrated liberally with screenshots from CRM software applications and case illustrations of CRM in practice
Ray tracing gems : high-quality and real-time rendering with DXR and other APIs / Eric Haines, Tomas Möller (editor)
Đầu mục:0
Tài liệu số:1This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who is this book for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Creating augmented and virtual realities : theory and practice for next-generation spatial computing / Erin Pangilinan, Steve Lukas, Vasanth Mohan (editor)
Đầu mục:0
Tài liệu số:1Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing
Barry's introduction to construction of buildings / Stephen EmmittProvides the foundational material that undergraduates need to understand how most low-rise buildings have traditionally been constructed, and how this is changing as more efficient, sustainable and low-carbon buildings are built. The book explains building technology through key functional/performance requirements for key components common to all buildings. The text has been updated to ensure it covers the latest building regulations and current building technology.
Trắc địa đại cương /Phạm Văn Chuyên
Đầu mục:10
Tài liệu số:0Bao gồm những vấn đề về trắc địa cơ bản như định vị điểm, định hướng đường thẳng, bản đồ địa hình, tính toán trắc địa, đo vẽ bản đồ, đo vẽ mặt cắt địa hình, quan trắc biến dạng công trình...
Giáo trình vi sinh vật học thực phẩm / Kiều Hữu Ảnh
Đầu mục:0
Tài liệu số:1Cung cấp những kiến thức chung về các nhóm vi sinh vật thường gặp trong thực phẩm, bào tử của chúng; các yếu tố ảnh hưởng đến sinh trưởng và vai trò của vi sinh vật trong việc sản xuất các loại thực phẩm lên men, các kiến thức về sự gây hư hỏng thực phẩm và ba loại bệnh phát sinh từ thực phẩm...
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