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Artificial intelligence for games / Ian Millington
Boca Raton : CRC Press, 2019
1031 p. : illustrations
Ký hiệu phân loại (DDC): 794.81526
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
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2
C♯ game programming cookbook for Unity 3D / Jeff W Murray
Boca Raton, FL : CRC Press, 2014
452 p. : illustrations
Ký hiệu phân loại (DDC): 794.81526
"This book supplies a hands-on approach suitable for creating video games with the Unity game engine. The author's approachable writing style provides a solid base for experienced C♯ programmers to be able to make games with Unity3d and presents readers with a set of recipes for scripting components such as game logic controllers, input management scripts, and character and animation control scripts. The final part of the book provides recipes for actual, playable example games made up of the code recipes from earlier chapters"--
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3
The Android Game Developer's Handbook : Discover an all in one handbook to developing immersive and cross-platform Android games / Avisekhar Roy
Birmingham : Packt Publishing, 2016
xvii, 369 p. ; cm.
Ký hiệu phân loại (DDC): 794.81526
This is the era of technology VR technology has taken the gaming experience to the next level. Android is now the most progressive platform for gaming. Joining two leading platforms can surely take the mobile gaming experience to the next level. In VR games, the user gets the chance to be inside the game environment. However, there are a lot of limitations in developing games for Android with the VR feature. Google has already announced its upcoming VR development platform, Daydream, which includes extended controls with a separate controller.The VR gaming industry is growing rapidly. It has its own set of advantages and disadvantages. However, there is no doubt that the gameplay experience is far better than the conventional gameplay system. So, it will not be a wrong assumption that the future of the Android VR gaming industry is bright.
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4
Unity Android game development by example beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples / Thomas Finnegan
Birmingham, UK : Packt Publishing, 2013
320 p.
Ký hiệu phân loại (DDC): 794.8
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity. Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are
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