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Creating augmented and virtual realities : theory and practice for next-generation spatial computing / Erin Pangilinan, Steve Lukas, Vasanth Mohan (editor) Sebastopol, CA : O'Reilly Media, Inc., 2019 372 pages. ; cm. Ký hiệu phân loại (DDC): 006.8 Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing Số bản sách:
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Human Computer Interaction / Alan. Dix....[et al] Harlow : Pearson, 2004 xxv, 834 pages, 16 unnumbered pages of plates : illustrations (some color) ; 25 cm. Ký hiệu phân loại (DDC): 004.019 This text examines a range of HCI topics while emphasising design methods. It is divided into three clear parts: foundations, design practice and advanced topics Số bản sách:
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Introduction to Web interaction design : with HTML and CSS / Michael Macaulay Boca Raton, FL : CRC Press, Taylor & Francis Group, 2018 xxvii, 899 pages ; 26 cm Ký hiệu phân loại (DDC): 006.7 "Focuses on web design as an interactive, visual medium, covering principles of design such as color, interactivity, type and text, visual hierarchy, and UI. As this is a book about web design, there also needs to be coverage on the basics of web development one needs to know to create a web page, covering programming languages HTML, CSS, JavaScript, Java, and PHP. This book balances the two to help students in Introduction to Web/Interactive Design courses understand the principles of designing for the web, and be able to put them to use. This book features guidelines for designing for different technologies (the web, mobile, tablets, TV), end-of-chapter exercises, in-chapter tasks, and a companion website featuring code snippets and interactive exercises. Số bản sách:
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