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C# 6.0 and the .NET 4.6 Framework / Andrew W Troelsen; Philip Japikse
Berkeley, CA : Apress, 2015
1837 p. : illustrations
Ký hiệu phân loại (DDC): 005.133
This new 7th edition of Pro C# 6.0 and the .NET 4.6 Platform has been completely revised and rewritten to reflect the latest changes to the C# language specification and new advances in the .NET Framework. You'll find new chapters covering all the important new features that make .NET 4.6 the most comprehensive release yet, including: A Refined ADO.NET Entity Framework Programming Model Numerous IDE and MVVM Enhancements for WPF Desktop Development Numerous updates to the ASP.NET Web APIs This comes on top of award winning coverage of core C# features, both old and new, that have made the previous editions of this book so popular. Readers will gain a solid foundation of object-oriented development techniques, attributes and reflection, generics and collections as well as numerous advanced topics not found in other texts (such as CIL opcodes and emitting dynamic assemblies). The mission of this book is to provide you with a comprehensive foundation in the C# programming language and the core aspects of the .NET platform plus overviews of technologies built on top of C# and .NET (ADO.NET and Entity Framework, Windows Communication Foundation (WCF), Windows Presentation Foundation (WPF), ASP.NET (WebForms, MVC, WebAPI).). Once you digest the information presented in these chapters, you?ll be in a perfect position to apply this knowledge to your specific programming assignments, and you?ll be well equipped to explore the .NET universe on your own terms.
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C# 6.0 in a nutshell : the definitive reference / Joseph Albahari; Ben Albahari
Sebastopol, CA : O'Reilly Media, 2016
1133 p. : illustrations
Ký hiệu phân loại (DDC): 005.133
When you have a question about C# 6.0 or the .NET CLR, this bestselling guide has precisely the answers you need. Uniquely organized around concepts and use cases, this updated sixth edition includes completely revised and updated information on all the new C# 6.0 language features. Shaped by expert reviewers, this book has all you need to stay on track with C# 6.0. It's widely known as the definitive reference on the language. Get up to speed on C# language basics, including syntax, types, and variables; explore advanced topics such as unsafe code and type variance; dig deep into LINQ via three chapters dedicated to the topic; learn about code contracts, dynamic programming, and parallel programming; work with .NET features, including reflection, assemblies, memory management, security, I/O, XML, collections, networking, and native interoperability.
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C# 7.0 : all-in-one / John Mueller; Bill Sempf; Chuck Sphar
Hoboken, New Jersey : John Wiley & Sons, Inc., 2018
833 p. : illustrations
Ký hiệu phân loại (DDC): 005.133
C# know-how is a must if you want to be a professional Microsoft developer. It's also good to know a little C# if you're building tools for the web, mobile apps, or other development tasks. C# 7.0 All-in-One For Dummies offers a deep dive into C# for coders still learning the nuances of the valuable programming language. Pop it open to get an intro into coding with C#, how to design secure apps and databases, and even pointers on building web and mobile apps with C#. C# remains one of the most in-demand programming language skills.
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C# 8.0 and .NET Core 3.0 modern cross-platform development : build applications with C#, .NET Core, Entity Framework Core, ASP.NET Core, and ML.NET using Visual Studio Code / Mark J Price
Birmingham, UK : Packt Publishing, 2019
xxvii, 782 pages. : : ill. ; 25 cm.
Ký hiệu phân loại (DDC): 005.133
This edition is fully updated and expanded with new chapters on Content Management Systems (CMS) and machine learning with ML.NET. It uses Visual Studio Code to teach you to build modern, cross-platform applications for Windows, macOS, Linux, and mobile devices using the latest features
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C♯ game programming cookbook for Unity 3D / Jeff W Murray
Boca Raton, FL : CRC Press, 2014
452 p. : illustrations
Ký hiệu phân loại (DDC): 794.81526
"This book supplies a hands-on approach suitable for creating video games with the Unity game engine. The author's approachable writing style provides a solid base for experienced C♯ programmers to be able to make games with Unity3d and presents readers with a set of recipes for scripting components such as game logic controllers, input management scripts, and character and animation control scripts. The final part of the book provides recipes for actual, playable example games made up of the code recipes from earlier chapters"--
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