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  • Ký hiệu PL/XG: 794.8 W7211
    Nhan đề: History of digital games :

ISBN 9781138885554
DDC 794.8
Tác giả CN Williams, Andrew
Nhan đề History of digital games : developments in art, design and interaction / Andrew Williams
Thông tin xuất bản Boca Raton, FL : CRC Press, Taylor & Francis Group, an A K Peters Book, 2017
Mô tả vật lý 255 pages. : color illustrations ; 25 cm.
Tóm tắt The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.
Thuật ngữ chủ đề Video games-Design
Thuật ngữ chủ đề Video arcades
Thuật ngữ chủ đề Video art
Thuật ngữ chủ đề Video games
Từ khóa tự do Electronic games
Khoa Khoa Công nghệ Thông tin
Khoa Viện Văn hóa nghệ thuật
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245 |aHistory of digital games : |bdevelopments in art, design and interaction / |cAndrew Williams
260 |aBoca Raton, FL : |bCRC Press, Taylor & Francis Group, an A K Peters Book, |c2017
300 |a255 pages. : |bcolor illustrations ; |c25 cm.
504 |aIncludes bibliographical references (pages 239-242) and index.
520 |aThe growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.
541 |aMua
650 |aVideo games|xDesign
650 |aVideo arcades
650 |aVideo art
650 |aVideo games
653 |aElectronic games
690 |aKhoa Công nghệ Thông tin
690 |aViện Văn hóa nghệ thuật
691 |aQuay phim
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